AI Insights · Timothy · July 2021
Top 5 PVP Games on iOS in Norway Q2 2021
Explore the performance of the top 5 PVP games on iOS in Norway during the second quarter of 2021, highlighting key trends in downloads, revenue, and active users.
During the second quarter of 2021, the top 5 PVP games on iOS in Norway showcased varying trends in weekly downloads, revenue, and active users. Here’s a detailed look at how each game performed:
Bridge Race
From SUPERSONIC STUDIOS LTD, experienced a notable increase in weekly revenue, peaking at approximately $84 in the week of June 7. Weekly downloads started strong at 11K in late March but saw a decline, stabilizing around 2K by the end of June. Active users followed a similar trend, beginning at 21K in late March and dropping to around 8.7K by the end of the quarter.
Roblox
Published by Roblox Corporation, maintained a robust revenue stream, hitting a high of approximately $141K in mid-May. Weekly downloads remained relatively stable, fluctuating between 2.1K and 3.5K. Active users showcased consistency, averaging around 115K throughout the quarter, with a slight increase to nearly 120K by the end of June.
Clash Royale
Supercell’s popular game saw a significant rise in weekly revenue, reaching approximately $96K in early June. Downloads showed an upward trend, peaking at 3.6K in early June before settling around 2.4K by the end of the month. Active users demonstrated a steady increase from 65K in late March to over 100K by the end of the quarter.
Pokémon GO
Developed by Niantic, Inc., experienced fluctuating weekly revenue, with a high of about $163K in early April. Downloads were relatively stable, ranging between 1.6K and 2.5K. Active users showed a slight increase, starting at 82K in late March and ending at approximately 89K by the end of June.
Clash of Clans
Another hit from Supercell, saw a peak in weekly revenue at around $108K in mid-June. Downloads saw minor fluctuations, peaking at 2.4K in early May and ending around 1.5K. Active users remained strong, beginning at 93K in late March and remaining above 110K for most of the quarter.
For more insights and detailed data on the performance of these top PVP games, visit Sensor Tower.